One of the reasons I like to use 3D terrain for my gaming table is because it offers me the opportunity to create a world with varying height. I think it is boring if the world is flat and I love the opportunity to use height to challenge my players. One of the fundamental terrain pieces that helps characters navigate the world is stairs. I have been predominately using the OpenLOCK stairs from Printable Scenery for my terrain. Recently, I created my own stair template with some enhancements to allow for the addition of assorted banisters and newel posts. I also want to be able to create very high stairs for temples, altars, and daises and was interested in some inner/outer stairs to complete the look.
For the high stairs I designed, I wanted the top stair to end even with the floor above and I made the stair height uniform so I can make little stands for the miniatures to use on the stairs. By making the stairs uniform in height, I can use these stands across all the stairs I create.
To showcase the difference the height makes, here is a mockup of the interior of a building to show the difference between the Printable Scenery and Stryfell stairs.
For part 2, I am going to show how these stair can be paired with banisters to create very high stairs.
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